![]() In addition to this, through each run, various Olympians will assist your efforts by offering you certain boons that further enhance your build. Some weapons are ranged, some are not… and some can be used in ways you might not expect at first glance. You’ve got six very distinct weapons at your disposal, but as you meet certain requirements, you will start unlocking variations of each weapon, too, some of which completely change the way they work – and how best to use them. Both of these things can and will be upgraded as you play, but this is still only scratching the surface of what you’ll unlock – and upgrade – along the way. This includes not only new weapons but also various so-called Keepsakes, that modify your playthrough. ![]() Maybe that sounds like a bunch of repetition, and while that is technically true, with the way you keep unlocking new things pretty much constantly for the first several dozen escapes, there’s always something new to work toward – and some new toys to experiment with. This is because of the game’s progression system, which, honestly, is incredible. Dozens of times, in fact, just to see everything the game has to offer. You’ll struggle at first, that’s for sure, but once you start escaping, you’ll do so again and again… and again. Even though you’re trying to escape hell, doing that is not where the story ends. Hades isn’t a game about reaching the end. You can even give them certain items that, if you build your relationship enough, will result in additional rewards that deepen the overall progression. ![]() They all play a part in the adventure, in that some of them provide context and world-building, while others quite literally provide you with the tools to survive – and ultimately escape.īoth as you encounter them, as well as between each run, whether successful or not, you’ll get the opportunity to speak to them, learn more and grow stronger. These aren’t just any old characters either they’re all from Greek mythology, including Zeus, Hades, Hermes, Achilles and many more. Part of what makes the narrative so good is all the characters. The closest comparison I’ve seen to this is 11bit studios’ Children of Morta, which is another awesome game you should play, by the way. Hades sets the bar incredibly high for narrative in the genre – and, honestly, narrative-driven indie titles in general. You’ll make friends (and enemies) along the way, and the way the game and its characters all know and comment on your overall progression along the way is quite remarkable. I won’t go into any details to avoid spoilers, but the story, in a nutshell, is that you want to escape the Underworld to seek out something – or someone – that’s lost to you. The story unfolds as you play, whether you perish or escape, and it’s a lot deeper than you may expect. That’s not the case here, however, as Supergiant has managed to quite masterfully interweave a narrative not just during each “run”, but also between them. ![]() If you’ve ever played a rogue-lite (or full-on rogue-like) before, you’re probably used to games where the narrative very much takes a backseat due to the inherent challenge in presenting a narrative in a fractured playthrough. The title launched on additional consoles last month and this review is further evidence that Hades is a game pretty much everyone who enjoys being challenged should play – it’s just that good. Platforms: PC, PS4, PS5, Xbox One, Xbox Series X|S, SwitchĬhances are that if you’re into games enough to be reading video game reviews, you already know that Hades is one of the most beloved indie games in recent years. ![]()
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